CDocument::DoSave revealed
Explains how you can suppress the File-Save-As dialog in a Doc/View app, how to save files to multiple formats, and how DoSave is implemented.
Introduction
For one of my recent projects I had a rather strange requirement. It was an
image conversion program basically, and it allowed you to open bitmap files.
When the user clicked on the save icon in the toolbar or if he took the
save-item from the File-menu, I was to save the image in a custom format using
the same name as the original bitmap, but replacing the bmp extension with a
custom extension. This meant that I should suppress the File-Save-As dialog.
Initially I thought I simply had to override OnSaveDocument and
refrain from calling the base class, but I quickly discovered that
OnSaveDocument was too late to suppress the File-Save-As
dialog.
DoSave revealed
I took a look at doccore.cpp and soon figured out the order in which
methods got called inside the CDocument class. Essentially when the
user tries to save a file, MFC command routing routes the message to
CDocument::OnFileSave or CDocument::OnFileSaveAs
depending on whether you clicked on Save or on Save-As.
CDocument::OnFileSave calls CDocument::DoFileSave().
CDocument::DoFileSave() checks to see if the file exists and if it
does, it proceeds to call CDocument::DoSave passing the full path
of the file, else it calls CDocument::DoSave passing
NULL for the file path. CDocument::OnFileSaveAs simply
calls CDocument::DoSave passing NULL for the file
path. Thus eventually we end up in CDocument::DoSave. So I decided
that this was the method to override. CDocument::DoSave is declared
thus :-
BOOL CDocument::DoSave(LPCTSTR lpszPathName, BOOL bReplace);
lpszPathName :- This is the full path of the file to save. If
this is NULL the default implementation will prompt the user for a
filename and path using the File-Save-As common dialog.
bReplace :- If TRUE it will replace an existing
file, if FALSE it won't.
In my particular case I was least bothered with the working of the
DoSave method. My intention was to get rid of this method totally.
So this is what I did - I overrode this member function and did not call the
base class implementation.
BOOL CBmpToXyzDoc::DoSave(LPCTSTR lpszPathName, BOOL bReplace)
{
//SrcPath is the full path of the current file
CString DestPath = SrcPath;
//I replace the extension with the custom one
DestPath.Replace("bmp","xyz");
//Now I simply call OnSaveDocument
OnSaveDocument(DestPath);
//File saved successfully
return TRUE;
}
That was just what I had wanted to accomplish. The user never gets prompted
and the file is saved using the same name as the original except for the change
in extension.
Other plausible applications
While I did not specifically require it for my project, I figured that
DoSave can be used for some other purposes too. At least one nifty
usage came to my mind. Assume that I wanted to do different things based on some
flag. For example assume that I want to show a Save-As dialog with JPG filter if
the current file is a GIF and might want to show a Save-As dialog with GIF
filter if the current file is a JPG. If so, I could show my own
CFileDialog after setting the corresponding
OPENFILENAME members.
BOOL CBmpToXyzDoc::DoSave(LPCTSTR lpszPathName, BOOL bReplace)
{
CFileDialog fd(false);
if(m_bgif)
{
fd.m_ofn.lpstrFilter="JPG Files(*.jpg)\0*.jpg\0\0";
fd.m_ofn.lpstrDefExt="jpg";
fd.m_ofn.lpstrTitle ="Save as JPG";
}
else
{
fd.m_ofn.lpstrFilter="GIF Files(*.gif)\0*.gif\0\0";
fd.m_ofn.lpstrDefExt="gif";
fd.m_ofn.lpstrTitle ="Save as GIF";
}
if(fd.DoModal()==IDOK)
{
if(m_bgif)
OnSaveJpgDocument(fd.GetPathName());
else
OnSaveGifDocument(fd.GetPathName());
}
return TRUE;
}
Tech notes
The CDocument::DoSave implementation is very interesting. If
lpszPathName is NULL, it calls
CWinApp::DoPromptFileName :-
if (!AfxGetApp()->DoPromptFileName(newName,
bReplace ? AFX_IDS_SAVEFILE : AFX_IDS_SAVEFILECOPY,
OFN_HIDEREADONLY | OFN_PATHMUSTEXIST, FALSE, pTemplate))
{
return FALSE;
}
CWinApp::DoPromptFileName itself calls
CDocManager::DoPromptFileName.
BOOL CWinApp::DoPromptFileName(CString& fileName,
UINT nIDSTitle,
DWORD lFlags,
BOOL bOpenFileDialog,
CDocTemplate* pTemplate)
{
ASSERT(m_pDocManager != NULL);
return m_pDocManager->DoPromptFileName(fileName,
nIDSTitle, lFlags, bOpenFileDialog, pTemplate);
}
CDocManager::DoPromptFileName simply uses
CFileDialog to prompt for a filename.
BOOL CDocManager::DoPromptFileName(CString& fileName,
UINT nIDSTitle,
DWORD lFlags,
BOOL bOpenFileDialog,
CDocTemplate* pTemplate)
{
CFileDialog dlgFile(bOpenFileDialog, NULL, NULL,
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, NULL, NULL, 0);
CString title;
VERIFY(title.LoadString(nIDSTitle));
dlgFile.m_ofn.Flags |= lFlags;
//...
INT_PTR nResult = dlgFile.DoModal();
//...
Of course it does a lot of stuff in addition to just showing the file dialog.
For example it will append a *.* filter to your File dialogs, which is why in
addition to your document filter, you'll also see a *.* filter in the file type
drop-down combo-box. Knowing how the flow proceeds is handy in the sense that if
you want to customize it without hooking the window, you might simply override
CWinApp::DoPromptFileName and call your own
CFileDialog there (remember that this will affect both Open and
Save dialogs).